Valve Software has revealed to GamesIndustry.biz that it will provide a portion of its graphics code to developers working on Mac OS X versions of their games.
While the helping hand will only go out to developers planning to use the Steamworks community infrastructure, Valve’s business development director Jason Holtman claimed that coding for the graphics layer is “the real hard work in a making a Mac version.”
The Seattle-based Left 4 Dead developer released the Mac version of Steam in May, and has been trickling out modified versions of its own titles, together with some third-party offerings, over the last few months.